Unlike the Occident, houses in the Orient do not need road connections, but they do need water coverage for upgrade potential. You must build Wells and the large Water distributor buildings to allow Nomads to upgrade to Envoys.
| Spy Action | Cost (Influence) | Effect | Countered by | |-------------|----------------|--------|---------------| | Bribe Defenders | 30 | Defenders won't fire for 30 sec | Watchtower lv2 | | Poison Well | 20 | -20% happiness, -10% growth | Well upgrade | | Incite Riot | 40 | Market disabled, -50% tax | Patrols | | Steal Tech | 50 | You gain a building blueprint | University |
Every game begins in the Occident. Your goal here is to establish a robust supply chain to support your population’s ascension through civilization tiers.
Subject: Comprehensive Analysis of Gameplay Mechanics, Strategies, and Expansion Content for Anno 1404: Venice.
Instead of the standard "Prestige" system used by the Occidental and Oriental factions, Venice uses Attainments. These are passive buffs unlocked using "Talent Points" earned by settling islands and completing quests.
Unlike the base game, Venice requires you to repair the relationship with the Grand Vizier immediately. Do not trade with Pirates if you want a peaceful South.
Objectives
Essential steps
Tips
Build a Spy Hideout (citizen tier) on an island. Assign a spy to an opponent’s harbor.
Available actions (cost honor):
Counter-espionage: Build Keep (Patrician tier) on your island to detect spies.