Developed and published by Irem (the masters behind R-Type) and distributed in North America by Williams Electronics, Moon Patrol introduced a mechanic that is easy to learn but brutally hard to master.
Players control a lunar rover vehicle traversing the surface of a hostile moon. Unlike typical shooters where you only dodge enemy fire, Moon Patrol gave you terrain to worry about. You must simultaneously:
The game was revolutionary for its "Parallax Scrolling" background. While it wasn't the first to use it, the multi-layered starfield and mountains of Moon Patrol created a genuine 3D illusion that blew minds in 1982.
In an era of 4K ray-tracing and 120fps shooters, a 40-year-old game about a jeep on the moon sounds archaic. But Moon Patrol teaches something modern games have forgotten: rhythm as gameplay.
The entire experience is a waltz. Accelerate, watch the shadow of the UFO, brake slightly, jump the crater, fire twice, repeat. The Arcade Archives version preserves that hypnotic loop with zero lag. Add in the Caravan Mode (5-minute score attack) and the global leaderboards, and you have a competitive scene as fierce as any fighting game.
Now, let’s tackle the code in your search query. While not an official marketing term from Hamster, sequences like 01003000097FE800 appear in three specific contexts:
If you own the game and want to verify the 01003000097FE800 code:
For law-abiding players: Don't worry. The code is just an address label for the game’s digital house.
The gameplay is brutal by modern standards. You have two buttons: Accelerate and Fire. A third joystick direction (Up/Down) controls air suspension for jumping. Managing speed while shooting at air and ground targets simultaneously is a masterclass in cognitive load.
If you own Arcade Archives Donkey Kong or Pac-Man, you know the template. Moon Patrol stands out because it is a pure "pattern" game. You cannot react to everything in real-time; you must memorize the terrain.
The Nintendo Switch also uses extended versions of the Title ID to name save directories. If you connect your Switch SD card to a PC, you might find a folder named 01003000097FE800 containing user_data.bin and high_score.dat.
In the golden age of arcades, 1982 was a year of giants. While Pac-Man was eating dots and Donkey Kong was throwing barrels, a different kind of challenge emerged from the shadows of the noisy game room: Moon Patrol (known in Japan as Moon Patrol). Fast forward forty years, and Hamster Corporation’s Arcade Archives series has brought this vehicular combat classic back to perfection on the Nintendo Switch and PlayStation 4.
If you see the product listing for Arcade Archives MOON PATROL with its long alphanumeric string (like -01003000097FE800...), do not let the digital jargon intimidate you. What you are looking at is a perfect, pixel-perfect port of one of the most influential side-scrolling shooters ever made.