--- Assassin 39-s Creed 3 Save Game Sequence 6
If you are tech-savvy and don't want to download someone else's file, you can fix your own corrupted Sequence 6 save by rolling back one checkpoint using the console.
Warning: This only works on the Legacy (non-Remastered) v1.06.
From a gameplay perspective, Sequence 6 marks a dramatic departure from the stealth and urban parkour of previous titles. The Battle of Bunker Hill is a large-scale, linear mission that forces the player to navigate an active battlefield. Connor must dodge cannon fire, weave through ranks of firing Redcoats, and use the environment (trenches, stone walls, and smoke) to approach his target. This sequence introduces the player to “battlefield assassinations,” where stealth is secondary to timing and environmental awareness.
Additionally, Sequence 6 requires the player to command naval artillery during a brief interlude to destroy British ships. This serves as a tutorial for the game’s acclaimed naval mechanics, which would later be expanded into Assassin’s Creed IV: Black Flag. The sequence thus acts as a mechanical crucible, testing the player’s adaptability across stealth, direct combat, and strategic bombardment. --- Assassin 39-s Creed 3 Save Game Sequence 6
Let’s assume you downloaded Save_Sequence_6.save. Here is the clean installation process:
SAVE001.save, SAVE002.save, etc., to a desktop folder called "Old AC3 Saves."SAVE001.save.Ultimately, Sequence 6 encapsulates the core tragedy of Assassin’s Creed III. Connor fights valiantly at Bunker Hill, saves Patriot soldiers, and kills a Templar, believing each action brings justice closer. Yet the game subtly undermines him at every turn. The historical record shows that the real Battle of Bunker Hill was a Pyrrhic British victory, not an American triumph. By placing an Assassin’s assassination at its center, the game suggests that individual heroism cannot alter the grim machinery of history. The save game is a metaphor: no matter how many times the player reloads, Connor cannot save his people from Washington’s eventual land grabs, nor can he prevent the Revolution from creating a new nation built on slavery and expansion.
Convoy / Patrol interception
High-value assassination
Defense / Evacuation
Multi-stage final mission
The user’s query mentions the “Save Game Sequence 6,” which highlights a practical reality of Assassin’s Creed III’s design. Unlike modern games with auto-save checkpoints every few minutes, ACIII saves progress at the beginning and end of each sequence, as well as at key memory checkpoints within sequences. Sequence 6 is particularly notorious among players for two reasons:
Consequently, the phrase “Save Game Sequence 6” became a shorthand within the community for a specific type of player-created checkpoint: a clean, pre-mission save file right before the Battle of Bunker Hill, often shared to bypass bugs or repeated failures.



