Beasts In The Sun Ep1 | Supporter V8 By Animo New

Why is the "Supporter V8" version such a big deal? In the indie animation space, "Supporter" versions are exclusive builds offered to Patreon or Ko-Fi backers. However, Animo New has taken this concept further.

V8 includes a "Directorial Overlay" optional track. Red circles appear on screen explaining cuts, color choices, and even mistakes. For aspiring animators, this is a masterclass in creature design.

The tag "by Animo New" is more than just a credit line. Animo New is an emerging indie animation studio and creative collective known for pushing the boundaries of frame-by-frame animation using both traditional and digital tools. They have gained a reputation for releasing iterative, polished "supporter versions" of their episodes—each one refining the art, sound, and pacing based on community feedback.

Animo New treats each episode as a living document. Rather than dropping a single final cut, they roll out versions: V1 might be a rough animatic; V3 could add color; and by V8, you’re looking at a near-theatrical-grade release with enhanced effects, redone voice lines, and exclusive scenes.

"Beasts in the Sun EP1 Supporter V8 by Animo New" is more than an animated short. It is a statement about the future of independent storytelling. In a media landscape dominated by algorithms and safe IP reboots, Animo New is building a raw, dangerous, and beautiful world—one supporter version at a time.

The V8 update transforms a promising pilot into a masterpiece of indie animation. From the scorching volumetric lighting to the bone-rattling sound design, every frame breathes with intentionality.

If you are a fan of Primal, Scavengers Reign, or classic Heavy Metal magazine, this is your next obsession. Do not settle for the public trailer. Seek out the Supporter V8 release. Watch it in a dark room with the volume high. And when the Obsidian Wyrm turns to face the camera, its eyes burning like miniature suns, you will understand why 18 minutes can feel like an epic.

Support Animo New. Hunt the Beasts. Survive the Sun.


Are you a supporter? Share your thoughts on the V8 build in the comments below. And if you haven’t yet, consider backing—the next migration is coming.

Here’s a write-up for Beasts in the Sun EP1: Supporter V8 by Animo New, written in a style suitable for a release page, blog, or social media promo.


Title: Beasts in the Sun EP1: Supporter V8
Artist: Animo New
Format: Exclusive Supporter Edition / V8 Build
Label: Self-Released / Underground Nexus

Unlike a studio that locks its cut on release day, Animo New treats Episode 1 as a living document. V8 may not be the final version—V9 is already in planning to add ray-traced shadows.


Original: The episode ends with a fade to black. V8 Supporter Version: A post-credits scene (4 minutes long!). A humanoid Beast speaks for the first time. The language is subtitled, and the voice actor—still uncredited—delivers a chilling monologue about "the sun being a cage." This scene is not in any public version.


“The heat doesn’t just burn—it awakens.”

Animo New returns with the raw, unpolished fury of the wasteland in Beasts in the Sun EP1: Supporter V8. This isn’t just an early access cut; it’s a statement. Built exclusively for the dedicated inner circle, the V8 Supporter Edition strips away the commercial sheen and drops you directly into the cracked earth, engine growl, and neon-scorched horizons of a world gone feral.

Track Highlights (V8 Build):

Why the V8 Supporter Edition matters:
Animo New has always blurred the line between digital hardcore, industrial hip-hop, and post-apocalyptic sound design. With EP1, they lean further into chaos—but the Supporter V8 cut is intentionally rawer, louder, and less forgiving. It contains alternate mixes, extended intros/outros, and a hidden vocal track buried in the red zone of the master file.

For fans of: Clipping., Ho99o9, Death Grips, and the sound of a sandstorm chewing through a solar panel farm.

Supporter access includes:

Listen loud. Drive further. Leave the shade behind. beasts in the sun ep1 supporter v8 by animo new

Out now exclusively to supporters.
General EP1 release follows Q3.


Beasts in the Sun Episode 1: Supporter V8 by Animo – A New Era of High-Octane Animation

The digital animation landscape is currently witnessing a massive shift as independent creators leverage advanced rendering engines to produce cinematic-quality content. One of the most talked-about releases in this space is Beasts in the Sun Episode 1, specifically the Supporter V8 version released by Animo. This version represents a significant milestone in independent production, blending raw narrative power with technical sophistication. The Vision of Animo

Animo has built a reputation for pushing the boundaries of what a small, dedicated team can achieve. With Beasts in the Sun, the goal wasn't just to tell a story but to create a visual experience that rivals major studio productions. The project has been in development for a considerable time, with the creator providing regular updates to a dedicated community of supporters who have championed the project from its early concept art stages. What is the Supporter V8 Version?

For those following the development, the Supporter V8 tag is crucial. In the world of independent digital art, "V8" refers to the eighth major iteration or build of the project’s visual and technical framework. This version is specifically optimized for high-end performance and visual fidelity.

The "Supporter" designation typically means this build includes exclusive features, high-bitrate renders, or behind-the-scenes insights reserved for the community members who funded the project's development. It is the most polished version of the premiere episode, featuring refined textures, improved lighting models, and smoother character animations compared to earlier public tests. Visual Excellence and Technical Prowess

The standout feature of Beasts in the Sun Episode 1 is undoubtedly its aesthetic. Set in a world where the environment is as much a character as the protagonists, the "Sun" in the title isn't just a setting—it’s a lighting engine masterpiece.

Dynamic Lighting: Using the V8 framework, Animo has implemented a lighting system that captures the harsh, oppressive heat of a desert world. The bloom effects and heat haze are handled with a level of realism that grounds the fantastical elements of the story.

Character Design: The "Beasts" are a triumph of creature design. Combining biological realism with stylized flair, the V8 build showcases intricate skin shaders and fluid skeletal animations that make the monsters feel heavy and dangerous.

Environment Detail: From shifting sands to crumbling ruins, the environment in Episode 1 is packed with micro-details. The Supporter V8 version allows for higher draw distances and 4K textures that reveal the sheer scale of the world Animo has built. Narrative Stakes: Episode 1 Breakdown

Episode 1 serves as a high-stakes introduction to the series. It establishes a world where survival is a daily struggle against both nature and the titular beasts. While the action is the primary draw, Animo ensures there is enough mystery to keep viewers engaged.

The episode focuses on the introduction of the lead protagonist, navigating a landscape where water is more valuable than gold. The pacing is deliberate, building tension through silence and atmospheric sound design before exploding into the choreographed chaos that the V8 engine handles so gracefully. The Importance of Community Support

The success of Beasts in the Sun highlights a new model for animation. By releasing builds like Supporter V8, Animo creates a direct feedback loop with the audience. This decentralized approach allows for more creative risks that traditional studios might avoid. The "New" in the keyword signifies the latest evolution of this relationship—a fresh start with a more powerful engine and a clearer creative direction. Conclusion

Beasts in the Sun Episode 1 (Supporter V8) is more than just an animation; it is a proof of concept for the future of independent media. Animo has managed to capture lightning in a bottle, delivering a premiere that is as technically impressive as it is narratively intriguing. For fans of high-quality CGI, creature features, and independent storytelling, this V8 release is a definitive look at what happens when passion meets top-tier technology.

As the series progresses beyond the first episode, the foundations laid in this build suggest that Beasts in the Sun will be a landmark project in the digital animation community for years to come.

Beasts in the Sun (BITS) is an adult action-adventure video game developed by Animo Pron. Built on Unreal Engine 4, the game is frequently compared to the Tomb Raider series for its focus on exploration, puzzle-solving, and survival mechanics set in a tropical archipelago. Game Overview and Current Version

The "Episode 1 Supporter v8" mentioned refers to a specific development build for backers. As of late 2024, the game updated to Version: Ep1 Supporter v8.1.

Protagonist: Players control Tara, a survivor shipwrecked on a mysterious island.

Gameplay: Features an open-world design where players navigate lush environments, fight hostile creatures, and uncover secrets in ancient tombs. Platform: The game is currently available for PC. Where to Find and Support Why is the "Supporter V8" version such a big deal

The developer, Animo Pron, primarily distributes updates through subscription-based platforms. Community members often recommend SubscribeStar over Patreon for more frequent status updates and devlogs.

Official Discussion: The r/beastsinthesun subreddit is the central hub for news, gameplay guides, and technical support.

Guides: For those stuck on specific missions, players have created a cheat sheet on Reddit covering mechanics like horse riding and boss fights.

Future Content: While Episode 1 is currently being polished, Episode 2 is actively in development and expected to be significantly larger than the first.

For a closer look at the gameplay mechanics and visuals of Beasts in the Sun, you can watch these walkthroughs and trailers:

Beasts in the Sun is an 18+ action-adventure game developed by Animo Pron that combines open-world survival with mature themes. The Episode 1 Supporter v8 (and the subsequent v8.1) represents a specific high-tier build for backers, featuring significant technical updates and gameplay refinements. Key Features of the v8 Supporter Build

New Travel Mechanics: Introduction of a fast-travel system and the ability to summon a horse in open environments for testing.

Environmental Interactivity: Players can now interact with foliage, and certain environmental textures have been improved.

Enhanced Gameplay Systems: Added fall damage and alternative animations for cutscenes, specifically for character customization options.

Performance Optimization: Mirrors and specific reflective surfaces are now disabled on lower texture settings to boost frame rates. Game Premise & Progress

Story: You play as Tara, a survivor shipwrecked on a mysterious archipelago in the Indian Ocean who must explore tombs and fight hostile creatures.

Current State: While the Supporter v8 build polishes Episode 1, the community is currently transitioning toward the release of Episode 2, which developers have stated will be significantly larger.

Availability: The game is built on Unreal Engine and is primarily available for PC, with some community mentions of Android ports.

You can find official developer updates and the latest changelogs on the r/beastsinthesun Wiki or through platforms like Lewdzone w

Beasts in the Sun: Episode 1 – The Supporter V8 The desert heat didn’t just shimmer; it roared. On the salt flats of the Arid Sector, the "Supporter V8" wasn't just a vehicle—it was a lifeline.

Kaelen wiped a layer of red grit from his goggles, watching the horizon. In the world of Beasts in the Sun

, survival depended on the "Supporters": heavily armored, eight-cylinder behemoths designed to carry water, ammo, and hope to the frontline scavengers. This particular V8, nicknamed The Iron Lung

, idle-chattered with a deep, rhythmic thrum that shook the very sand beneath its massive tires.

"Check the coolant levels!" Kaelen barked over the engine's growl. Are you a supporter

His mechanic, a wiry girl named Pip, emerged from the underside of the chassis, covered in oil. "The radiator's screaming, Kael. If we push this V8 past eighty in this sun, the gaskets are going to turn into confetti."

"We don't have a choice," Kaelen replied, eyes fixed on a dust cloud blooming in the distance. It wasn't a sandstorm. It was the Scorch-Hounds—feral raiders on light bikes, circling the Supporter like sharks around a whale.

The Supporter V8 was slow, but it was a fortress. As the Hounds closed in, Kaelen slammed his palm against the dash. The engine pitch shifted from a low rumble to a violent, metallic scream. The dual exhausts spat blue flame, a defiant roar against the oppressive sun. "Hold on!"

As the V8 surged forward, the weight of the beast flattened the dunes. The Hounds fired, their scrap-metal bullets sparking off the Supporter's reinforced hull. Inside, the heat rose to blistering levels, the V8 engine radiating like a dying star.

Pip gripped the roll cage. "She’s redlining! Kael, the engine's gonna blow!" "Just a mile more!"

With a final, desperate surge of torque, the Supporter V8 smashed through a raider blockade, the sheer mass of the truck tossing bikes aside like toys. They hit the shadow of the canyon walls just as the engine gave a final, wheezing gasp and died.

Silence fell, broken only by the ticking of cooling metal. They had delivered the cargo. The Supporter had done its job, surviving the sun’s wrath one more time.

Kaelen leaned back, the sweat stinging his eyes. "Best damn engine in the waste." Should we focus the next chapter on Pip’s mechanical scavenges to fix the V8, or move straight to the confrontation at the Oasis outpost

Supporter v8 (and the subsequent ) update for Beasts in the Sun Episode 1

introduced several new character customization and technical features. Key additions include: Expanded Customization Options : New black makeup options for the face. : Adjustable color settings for both finger and toe nails. : Added a saturation setting for the iris. : Two additional tattoos were added. Character Sliders

: Updated slider limits for muscle definition, breast shape, and nipples. Enhanced Photomode Vertical Control

: Players can now control the vertical position of the protagonist, Tara.

: The "Look-at" icon is now invisible in captured shots, and the "Look-at" function no longer transfers from photomode back into the actual game. File Management

: Captured shots are now saved directly into the user's "Pictures" folder with a notification upon completion. Resolution

: Black borders were removed, and shots now use the game's actual resolution. Gameplay & Performance Updates NVIDIA DLSS : Support for DLSS was added to improve performance. Fast Travel

: A new fast-travel system was introduced to navigate the islands more quickly.

: Added interactive physical bones in inventory and specific scenes. Environmental Interaction : Foliage now reacts to the player's presence.

: Added fall damage and alternative animations for certain cutscenes. Further Exploration Read the full Changelog on the official Subreddit Wiki

for a detailed list of every minor fix and technical adjustment included in this build. Check out the Beasts in the Sun Community Hub on Reddit

to find a "Cheat Sheet" and tips for uncovering secrets in Episode 1. Animo World Discord Subscribestar page

for the most frequent status updates and access to the latest supporter-only builds. or how to unlock specific in the latest version?