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Block Story Multiplayer Mod

The official version of Block Story (available on Steam and mobile platforms) is predominantly single-player. The Multiplayer Mod is a community-created patch or launcher (often found on forums like GitHub or dedicated Block Story modding communities) that reverse-engineers or hooks into the game’s netcode to allow multiple players to exist in the same world simultaneously.

Here’s what the mod typically delivers:

1. True Cooperative Survival & Building Instead of building your fortress alone, you and your friends can divide labor. One player mines for rare crystal ore, another hunts for food, and a third constructs a dragon-proof tower. When night falls and skeletons rise, you fight back-to-back.

2. Shared Progression (or Competitive) Most versions of the mod allow for shared world states. If Player A kills a level 20 Ogre, the XP is either shared or the world permanently changes. Some server configurations even allow for PvP (Player vs. Player), turning the game into a tribal warfare sandbox where guilds battle for control over floating islands.

3. Taming and Mounting Together The hallmark of Block Story is dragon taming. In multiplayer, this becomes a spectacle. Imagine three players launching off a cliffside on tamed wyverns, racing to a distant dungeon, or one player acting as an aerial bomber while another fights a giant spider on the ground.

Navigate to your Block Story installation directory (usually Steam/steamapps/common/BlockStory). Copy this entire folder to your desktop. This is your vanilla backup.

For years, the developer (MindBlocks) has hinted at multiplayer but focused on expanding the single-player RPG mechanics. The Block Story Multiplayer Mod proves the demand is real. It fills a gap that the official game has left open, keeping the community alive through shared creativity.

Until an official update arrives, this mod remains the only way to answer the call of adventure with a friend by your side. It is unstable, messy, and utterly glorious when it works. After all, every epic fantasy story is better when you don’t have to face the dragon alone.


Disclaimer: Mods are third-party creations. Always scan files for malware and back up your game data before installing community patches.

Despite consistent player requests, the developers at MindBlocks have stated that official multiplayer will not be implemented in Block Story. The game was built from the ground up as a single-player experience, and adding networking capabilities would require re-coding roughly 90% of the game.

Technical Hurdles: Issues like terrain synchronization, creature AI behavior across clients, and character save systems on remote servers are massive obstacles for a small dev team. block story multiplayer mod

Official Stance: Rather than overhauling the original code, the developers shifted focus toward a separate project designed for online play from the start. Community Solutions and Alternatives

Because a direct multiplayer mod for the standard version of Block Story hasn't reached a stable, public release, players often look to these alternatives: Cubica (The Spiritual Successor):

Designed as the "multiplayer version" of Block Story, Cubica is a separate MMO project.

It features party systems for up to five players, private chat, and land-claiming blocks to prevent griefing.

It is available in beta on Google Play and for PC at cubicut.net. Regional Versions:

Discussions in the community suggest that a unique mobile version developed in China may technically support online play, though it features significant UI changes and "Pay-to-Win" mechanics. World Sharing:

While you can't play simultaneously, players often "multiplayer" by sharing save files. You can find tutorials on how to install worlds and characters by manually moving .CHR and world folders into your %appdata%\LocalLow\MindBlocks\Block Story directory. Potential for Future Mods

Block Story was designed as a dedicated single-player experience, making the development of a stable multiplayer mod technically complex and currently unavailable. Despite community interest in co-op features, the game's core engine would require a complete rewrite to support multiple players, leading many to seek similar experiences in other titles. For more details, watch the technical breakdown at YouTube.


The vanilla Block Story is a quiet meditation on survival and creativity. But the Block Story multiplayer mod turns it into a chaotic, joyful, and unforgettable social experience. Whether you want to build a utopian commune, run a PvP gladiator arena, or simply mine in peace next to a friend, this mod is your gateway.

Gather your friends, port forward your router, and step into a world where every block you place is seen by the whole world. The dragons are dangerous, the dungeons are dark, but for the first time, you don’t have to face them alone. The official version of Block Story (available on

Ready to play? Download the mod, join the Discord, and let us know your server IP in the comments below. Happy building


Have you tried the Block Story multiplayer mod? Share your best co-op story below.

Development of an official multiplayer mode for Block Story has been a frequent request, but developers have stated it will not be implemented due to the game's original single-player architecture. However, an official standalone spiritual successor called

was created specifically to provide a massively multiplayer online (MMO) experience within the same universe. Block Story Multiplayer Status Report 1. Official Standalone Multiplayer: Cubica Instead of a mod, developers released

, which serves as the official multiplayer version of Block Story. Platform Availability: Android, iOS, and PC (via cubicut.net Core Features:

Cross-platform play, party systems for up to 5 players, and shared exploration in glowing caves. RPG Elements:

Leveling system with skill trees (strength/intelligence) and quests from NPCs like the Alchemist and Ted. Anti-Griefing:

Includes a specific block that allows players to claim land. 2. Technical Barriers to a Traditional Mod

Creating a multiplayer mod for the original game is exceptionally difficult because: Engine & Code:

The game was built entirely for single-player; adding multiplayer would require rewriting core systems like terrain loading, AI, and item synchronization. Development Size: Disclaimer: Mods are third-party creations

The small team estimated that a functional multiplayer mode would take years to develop. Feasibility:

While a "remote China" version exists for mobile that features online play, it is significantly different in quality and contains heavy pay-to-win (P2W) elements. 3. Current Alternatives & Workarounds Cubica Beta: Most multiplayer activity is focused on the Cubica beta , which receives frequent updates. Local Multiplayer Concepts:

Some community discussions suggest that local server hosting (PC acting as a server for mobile devices) might be a more feasible community-modding goal than a full MMO mod. Community Discussions:

For the latest modding updates or to find groups for Cubica, players typically use the official Block Story Discord Steam Community forums Summary Table: Block Story vs. Cubica Block Story Cubica (Multiplayer Alternative) Multiplayer Type None (Official) MMO / Cross-platform Deep character progression Skill trees & Parties Sandbox exploration Shared persistent world Active updates (e.g., Unity engine) Frequently updated Beta or information on specific community-made mods for the single-player game?


Option A — Host on your machine:

  • Open required port on your router (port forwarding) to allow external connections:
  • Start the server using provided executable or start script (.bat/.sh). Keep a terminal/server window open.
  • Share your public IP (or Dynamic DNS name) and port with friends.
  • Option B — Use a VPS or game-hosting provider:

    No mod is perfect. Here are the three most common issues with the Block Story multiplayer mod and how to fix them:

    If you want, I can:

    It is important to note that the Block Story Multiplayer Mod was never a perfect, "plug-and-play" experience. Because it was not an official implementation, users often faced significant bugs: