If your emulator is displaying "Citra Nightly 1782 updated," it signifies that the version you are running has successfully applied the final patches associated with that build number. For many users, this is the "golden build"—the last version before the project went dark.


We tested three demanding titles on a mid-range PC (Ryzen 5 3600, GTX 1660 Super, 16GB RAM) comparing Citra Nightly 1781 (older) vs. Citra Nightly 1782 updated.

| Game | Build 1781 (FPS) | Build 1782 (FPS) | Notes | | :--- | :--- | :--- | :--- | | Pokémon Ultra Sun (Hau'oli City) | 28-32 FPS (Stutter) | 45-60 FPS | Vulkan backend fixed the pedestrian pop-in stutter. | | Super Mario 3D Land (World 1-1) | 60 FPS (Dips to 50) | Stable 60 FPS | Texture cache rewrite eliminated micro-stutters. | | The Legend of Zelda: Majora's Mask 3D | 22 FPS (Clock Town) | 28-32 FPS | Still not perfect, but 20% improvement. | | Dragon Quest VII | Crashes every 2 hours | No crashes (8+ hour test) | Memory leak patched in 1782. |

Verdict: If you haven't updated to 1782 yet, you are leaving significant performance on the table.


Solution: This is a known regression. Disable "Vibration" in the controller configuration menu. A fix was attempted in 1782, but it partially broke haptic feedback.

Even a "perfect" nightly build has quirks. If your Citra Nightly 1782 updated installation is misbehaving, try these fixes:

Solution: Build 1782 changed the NAND directory path. Go to File > Open Citra Folder > nand. Copy your old data folder from a previous build into the new 1782 directory.