Cubebrush Art School Term 2 By Marc Brunet New -
Unlike passive courses, Cubebrush Art School requires output. Each week’s homework is designed to be posted in the Cubebrush Discord community (which is arguably worth the price of admission).
| Feature | Old Term 2 (Pre-2022) | New Term 2 (Current) | | :--- | :--- | :--- | | Focus | Muscle anatomy memorization | Form construction & gesture | | Style | Realistic proportion study | Stylized realism (Anime/Western hybrid) | | Tools | Mostly pencil/PS brushes | Includes 3D base blocking (using free software like Blender) | | Critiques | Forum based | Discord live paint-overs (The "Cubebrush Huddle") | | Homework load | ~10 hours/week | ~15 hours/week (More drawing, less reading) |
This is the heavyweight champion of Term 2. While Term 1 touches on perspective, Term 2 dives into complex spatial design.
The Good:
The Caveats:
★★★★★ (5/5) – Term 2 is where theory becomes application.
If Term 1 taught you how to see like an artist, Term 2 teaches you how to execute like a professional. By the final assignment (a fully rendered character + simple environment), you’ll look back at your pre-Term 2 work and cringe—in the best way possible.
Recommended for: Intermediate digital artists ready to stop sketching and start finishing.
Not recommended for: Absolute beginners or those unwilling to practice consistently.
“Marc doesn’t hold your hand. He gives you the map and kicks you onto the path. Term 2 is the hard part—and it’s worth every minute.” cubebrush art school term 2 by marc brunet new
Ready to level up? Grab Term 2 directly from the Cubebrush website (often bundled with Term 1 for a discount).
ART School - TERM 2 by Marc Brunet is a structured digital art curriculum designed to advance your fundamentals in anatomy, perspective, and software mastery . Spanning approximately 9.5 hours of video content, this term focuses on transitioning from basic shapes to more complex organic and environmental constructions . Core Curriculum Classes
Term 2 consists of four primary modules designed to follow the foundational lessons of Term 1 :
Anatomy 1: A deep dive into the human form, focusing on the skeletal structure and primary muscle groups. This class is often cited as a key transition point for students moving into character design .
Perspective 2: Expands on basic vanishing points to cover more advanced environmental layouts, including complex 3-point perspective and curved surfaces .
Visual Communication 2: Focuses on the principles of design and how to effectively "read" and create images that tell a story or convey specific information to a viewer .
Photoshop for Digital Production 2: Continues technical training in Adobe Photoshop, covering advanced toolsets, custom brush creation, and workflow optimizations specifically for professional digital painting . Latest Updates (2024–2026)
The program is frequently updated with new supporting materials to improve accessibility and student progress tracking: Unlike passive courses, Cubebrush Art School requires output
New Weekly Study Schedule: A major update released in late 2023 provides a structured 40-week guide to help students pace their daily practice .
Expanded Subtitles: As of 2026, the course has added or is refining subtitles in English, Spanish, French, Japanese, German, and Italian .
Video Timestamps: Timestamps were added to all video lessons in mid-2025 to make navigating specific theory sections easier . Learning Resources & Support
Study Companion Guide: A 23-page PDF workbook that includes specific assignments for each week to ensure concepts from the videos are put into practice .
Private Community: Enrollment grants access to a dedicated Art School Forum and a private Discord server where students share progress and receive peer feedback .
Flexibility: The course is entirely self-paced and consists of pre-recorded lessons, allowing for "eternity" access once purchased .
You can find the standalone ART School - TERM 2 or the full 10-Term Pack on the official Cubebrush store. ART School - TERM 2 - Cubebrush
This is Term 2 of ART School * Visual Communication 2. * Photoshop for Digital Prod 2. * Perspective 2. * Anatomy 1. ART School on Cubebrush.co - Marc Brunet The Caveats: ★★★★★ (5/5) – Term 2 is
Visual Communication 2. * Photoshop for Digital Prod 2. * Perspective 2. * Anatomy 1. ART School - TERM 2 - Cubebrush
* Visual Communication 2. * Photoshop for Digital Prod 2. * Perspective 2. * Anatomy 1. ART School - TERM 2 - Cubebrush
Let’s talk money. Art education is expensive. A single semester at a traditional art college costs $5,000 to $20,000. The Cubebrush Art School Term 2 is priced as a one-time payment (usually between $197 and $249, though launch sales often drop it lower).
For the amount of content—roughly 40+ hours of video, 20+ assignment PSDs, and a private Discord community for feedback—the value is undeniable. However, the "new" Term 2 is not magic.
You should buy this if:
You should NOT buy this if:
Term 2: From Idea to Illustration shifts the focus from how to draw things to how to compose a scene. Marc emphasizes that knowing how to paint a perfect eye means nothing if you can’t tell a story with it.
The course spans approximately 10 weeks of intensive video lectures and homework, but most students take 3–6 months to fully absorb the material.
Forget stiff "A-poses." Term 2 starts with the "Line of Action."