| Feature | Switch | PS4/Xbox One | PC | | :--- | :--- | :--- | :--- | | Resolution (Docked) | 1080p | 1080p | Up to 4K | | Frame Rate | 30 FPS (capped) | 60 FPS | 60+ FPS | | Portability | Yes | No | No | | All DLC included | Yes | Yes | Yes | | Physical cart release | Yes (EU/JP, limited US) | Yes | Digital only |
The Switch version’s unique selling point remains portability. Playing the Soul Splitter puzzle while commuting is a joy.
Because Darksiders II: Deathinitive Edition weighs in at 13.5 GB, you cannot install it on a base Switch (32 GB internal) without a microSD card – especially after factoring in the system OS. Here’s a quick guide:
| Switch Model | Free Internal Storage | Need microSD? | |-------------------|----------------------|----------------| | Launch Switch (32GB) | ~25.9 GB | Yes | | Switch OLED (64GB) | ~58 GB | No, but recommended | | Switch Lite (32GB) | ~25.9 GB | Yes |
Pro tip: Use a UHS-I Speed Class 3 (U3) or higher microSD card (SanDisk Extreme, Samsung Evo Select) for optimal loading speeds.
There are no known peer-reviewed papers specifically titled or centered on Darksiders II: Deathinitive Edition or its Switch port. However, you could find papers discussing:
Search databases: Google Scholar, ACM Digital Library, IEEE Xplore, or Gamasutra (now Game Developer) for technical postmortems.
The game features a semi-open world with a hub town (Tri-Stone) and massive overworld zones (The Forge Lands, The Kingdom of the Dead).
The launch version in 2019 had audio glitches and crashes. As of the final patch (v1.4.2), most issues are fixed. However, the game is known to crash rarely in The Crucible – save often.
Pros:
Cons:
Absolutely – if portability matters. The ability to clear dungeons during a commute or farm The Crucible in bed makes it a different experience.