Demon Deals Guide -| Character | Strategy | |-----------|----------| | High HP characters (e.g. Magdalene) | Trade containers freely early, then rebuild | | Low HP glass cannons (e.g. The Lost, Judas) | Take only game-winning items; otherwise skip | | Soul/armor dependent (e.g. Blue Baby) | Demon deals cost only what? In Isaac, BB pays with soul hearts – be very careful. | | Regen-focused (e.g. Bethany) | Use red hearts before soul hearts, since you generate charges | | Loophole | Mortal’s Intent | Demon’s Counter | | :--- | :--- | :--- | | “I give my soul after natural death” | Delay collection indefinitely | Demon arranges “accident” next week | | “No harm to me or mine” | Protect allies | Harm through inaction (e.g., not saving a drowning friend) | | “For one year and a day” | Limited term | That year is in Hell’s time (1 day mortal = 1 year Hell) | | “I serve no evil act” | Moral escape | Defines “evil” as disobeying the demon | A demon deal is a pact between a mortal and a supernatural entity in which the entity grants power, knowledge, or tangible rewards in exchange for something of value—service, a soul, a covenant, or a future claim. These stories appear across folklore, literature, games, and modern fiction as a dramatic device exploring temptation, cost, and consequence. Demons don’t come to you because they like you. They come to you because they want something: Your soul. However, modern demons have diversified their portfolios. They will also take: demon deals guide Never accept the first offer. When the demon says, "I will grant you the throne of the kingdom," you say, "That’s cute. Throw in eternal pizza delivery and immunity to papercuts, and we’ll talk." First, a crucial distinction. If you summon a Devil (Lawful Evil), you are dealing with a bureaucratic nightmare. Devils respect contracts, hierarchies, and fine print. They won’t necessarily lie to you, but they will absolutely let you misinterpret a comma that costs you your soul. If you summon a Demon (Chaotic Evil), you are dealing with a magical hurricane. Demons don't keep promises. They will give you the power, laugh as you destroy your enemies, and then eat your face five minutes later because you forgot to specify "no face-eating." | Character | Strategy | |-----------|----------| | High The Pro Tip: Always summon a Devil. At least you get a negotiation period. The Verbal Pact The Blood Sigil The Soul Bind Since "Demon Deals" typically refers to the popular adult visual novel/point-and-click game (often associated with the Summertime Saga style of gameplay), I have constructed a review based on the current state of the game and its common guides. Here is a proper review of the game and the utility of its guides. | Loophole | Mortal’s Intent | Demon’s Counter |