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Ets2 135 To 136 Patch Top -

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Transform images into pixel art, blur sensitive details, or create stunning effects, all in your browser. No server uploads, no tracking, no hassle. ets2 135 to 136 patch top

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Drag & drop, paste from your clipboard, pick a file, or paste a URL. Set "Shadow Texture Size" to High instead of Ultra

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Ets2 135 To 136 Patch Top -

Set "Shadow Texture Size" to High instead of Ultra. The DX11 shadows are 4x more demanding than DX9. "High" still offers crisp edges but uses 70% less VRAM.

One of the most celebrated additions in 1.36 was the beginning of the German city reworks. After years of players complaining about outdated, low-detail base-game cities, SCS finally delivered.

In patch 1.36, the cities of Düsseldorf, Cologne, and Dortmund were completely rebuilt from scratch, featuring:

This was just the first phase of a long-term project to bring Germany up to the quality of newer map DLCs like Road to the Black Sea—and it started right here with 1.36.

⚠️ Note: Saves made in 1.36 cannot be opened in 1.35 unless you have a backup.


In 1.35, tire noise was a constant loop. In 1.36, SCS introduced a dynamic hum that changes based on:

While graphics stole the headlines, 1.36 tweaked the underlying simulation.

For those who love a challenge, the patch introduced the ability to drive Double Trailers within Germany. Previously restricted to certain Scandinavian countries, this opened up a massive chunk of the map for heavy and long-haul logistics, making the German Autobahn an even more interesting place to drive.

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12+ Creative Modes

From classic blocks to emoji, ASCII art, glass effects, and more. Create unique pixel art with our diverse effect library.

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Adjust pixel size, intensity, and color variation. Drag-and-drop overlays let you pixelate exactly what you want.

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Create complex effects with multiple overlay areas. Use inverse mode to pixelate everything outside your selection.

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Experiment fearlessly with full undo/redo history. Try different approaches without losing your progress.

12+ Creative Pixelation Modes

Go beyond basic square pixelation with our creative modes. From pixel art to artistic effects, choose the style that works for your project. Includes download options with social media presets and aspect ratio controls.

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Classic Modes

Traditional pixelation styles for authentic retro looks

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hexagon Hexagonal
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Creative effects that transform your images into unique art

emoji_emotions Emoji Art
text_fields ASCII Art
apps Mosaic Icons
diamond Glass/Crystal
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gradient Gradient Blocks
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Export in your preferred format. Use Advanced Download for social media presets and smart aspect ratios.

Set "Shadow Texture Size" to High instead of Ultra. The DX11 shadows are 4x more demanding than DX9. "High" still offers crisp edges but uses 70% less VRAM.

One of the most celebrated additions in 1.36 was the beginning of the German city reworks. After years of players complaining about outdated, low-detail base-game cities, SCS finally delivered.

In patch 1.36, the cities of Düsseldorf, Cologne, and Dortmund were completely rebuilt from scratch, featuring:

This was just the first phase of a long-term project to bring Germany up to the quality of newer map DLCs like Road to the Black Sea—and it started right here with 1.36.

⚠️ Note: Saves made in 1.36 cannot be opened in 1.35 unless you have a backup.


In 1.35, tire noise was a constant loop. In 1.36, SCS introduced a dynamic hum that changes based on:

While graphics stole the headlines, 1.36 tweaked the underlying simulation.

For those who love a challenge, the patch introduced the ability to drive Double Trailers within Germany. Previously restricted to certain Scandinavian countries, this opened up a massive chunk of the map for heavy and long-haul logistics, making the German Autobahn an even more interesting place to drive.