Set "Shadow Texture Size" to High instead of Ultra. The DX11 shadows are 4x more demanding than DX9. "High" still offers crisp edges but uses 70% less VRAM.
One of the most celebrated additions in 1.36 was the beginning of the German city reworks. After years of players complaining about outdated, low-detail base-game cities, SCS finally delivered.
In patch 1.36, the cities of Düsseldorf, Cologne, and Dortmund were completely rebuilt from scratch, featuring:
This was just the first phase of a long-term project to bring Germany up to the quality of newer map DLCs like Road to the Black Sea—and it started right here with 1.36.
⚠️ Note: Saves made in 1.36 cannot be opened in 1.35 unless you have a backup.
In 1.35, tire noise was a constant loop. In 1.36, SCS introduced a dynamic hum that changes based on:
While graphics stole the headlines, 1.36 tweaked the underlying simulation.
For those who love a challenge, the patch introduced the ability to drive Double Trailers within Germany. Previously restricted to certain Scandinavian countries, this opened up a massive chunk of the map for heavy and long-haul logistics, making the German Autobahn an even more interesting place to drive.