Player Gui Script Patea A Cu: Fe Kick Ban

The script might come with a configuration file where you can customize commands, permissions, and GUI settings. For example:

To actually kick or ban a player, your script needs to communicate with the game server. This usually involves sending a custom command or event to the server, which then handles the action. fe kick ban player gui script patea a cu

If you own the game or have server-side access (via a compromised admin script or backdoor), you can create a real kick/ban GUI. But that’s not “hacking” – it’s admin abuse. The script might come with a configuration file


Here's a basic example of how you might implement a GUI for kicking players in FiveM using Lua: Here's a basic example of how you might

-- GUI elements
local kickPlayerMenu = exports['qb-core']:CreateMenu({
    id = "kickPlayerMenu",
    title = "Kick Player",
    elements = {
        {
            type = 'select',
            label = 'Player',
            elements = {} -- This will be populated dynamically with connected players
        },
type = 'text',
            label = 'Reason',
            description = 'Kick reason'
}
})
-- Function to populate player list
local function populatePlayerList()
    local players = GetActivePlayers()
    local elements = {}
    for _, player in ipairs(players) do
        local ped = GetPlayerPed(player)
        local name = GetPlayerName(player)
        table.insert(elements, value = player, text = name)
    end
    kickPlayerMenu:SetElement('select', 'Player', elements)
end
-- Event handler for kick button click
RegisterNUICallback('kickPlayer', function(data, cb)
    local playerId = data.playerId
    local reason = data.reason
    -- Send event to server to kick player
    TriggerServerEvent('kickPlayer', playerId, reason)
    cb()
end)
-- Call this function when you want to open the menu and populate the player list
local function openKickMenu()
    populatePlayerList()
    kickPlayerMenu:Open()
end
-- Example of how to open the menu
Citizen.CreateThread(function()
    while true do
        Citizen.Wait(0)
        if IsControlPressed(0, 38) then -- Hold down 'E' to open menu
            openKickMenu()
        end
    end
end)

And on the server side, you'd handle the kickPlayer event:

AddEventHandler('kickPlayer', function(playerId, reason)
    DropPlayer(playerId, reason)
end)

If you actually own a Roblox game and want a kick/ban GUI for admins, here’s the proper (and safe) way. This is not an exploit – it’s game development.