Want to go beyond the default? The V2 pack is fully modular. Here is how to make it work for a specific theme:
ensure clean_sound_pack_v2 to your server.cfg.start clean_sound_pack_v2.Follow this exact process. Do not skip the hash-checking step.
Some high-security servers (like NoPixel-style servers) block custom audio namespaces. If you are a player trying to use V2 on a server that hasn't whitelisted the resource, it will never work. You must ask the admin to add it.
V2 typically covers:
Example: A vanilla GTA V V8 engine might sound like a generic drone; Clean Sound Pack V2 can make it sound like a specific engine (LS, Coyote, Hemi) with proper firing order harmonics.
Open the fxmanifest.lua file. You need to modernize it. Old packs use __resource.lua (deprecated). Convert it:
fx_version 'cerulean' game 'gta5'author 'Clean Sound Team' description 'Clean Sound Pack V2 - Working Edition' version '2.1' fivem clean sound pack v2 work
client_scripts 'client.lua'
files 'stream/*.awc', -- This line is critical 'config.lua'
-- Ensure the audio pack loads BEFORE vehicle meta data_file 'AUDIO_GAMEDATA' 'stream/audioconfig/game.dat151.rel' data_file 'AUDIO_SYSTEM' 'stream/audioconfig/vehicles.cs'Want to go beyond the default
Why this matters: The stream/*.awc line guarantees all 200+ audio files are packed into the resource. If this is missing, the pack will never work.