Hello Neighbor 116 Top Guide

On the top floor, look for a small, unassuming door that is painted white or red (depending on your game version). Next to it is a glowing keypad.

To give you a practical guide, here is how the "116 Top" code fits into a standard Act 2 speedrun. hello neighbor 116 top

Without the "116 Top" code, you cannot get the true ending of Act 2. You will be stuck in a loop of grabbing useless apples and tennis balls. On the top floor, look for a small,

When searching for "Hello Neighbor 116 Top," many new players accidentally use the wrong code. Here is a quick cheat sheet to avoid frustration: Without the "116 Top" code, you cannot get

| Code | Location | Result | | :--- | :--- | :--- | | 116 | Top Floor (Red Door) | Correct code. Opens the story room. | | 101 | Basement Door | Triggers the alarm (Act 1). | | 119 | Living Room Safe | Contains the Magnet. | | 128 | Garden Shed | Contains the Wrench. |

If you input 116 on the basement door, nothing will happen. You must be on the Top floor for this code to function.