Plugins: Hxd

If you are a developer tired of waiting for official HxD plugins, you can build a bridge that feels native. Here is a conceptual architecture for a third-party "HxD Plugin Loader":

HxD currently utilizes a Pascal scripting engine for automation. While powerful for basic batch operations, it presents several constraints: hxd plugins

HXD plugins are DLL-based extensions that integrate directly into the HXD interface. They allow users to extend the editor's functionality beyond simple viewing and editing. Plugins can automate repetitive tasks, parse complex binary structures, apply custom analysis, or even interface with external tools—all from within HXD's familiar environment. If you are a developer tired of waiting

Unlike scripting engines in some modern editors (e.g., 010 Editor’s scripts), HXD plugins are written in compiled languages like C, C++, or Delphi, offering raw speed and deep system access. They are loaded at runtime via HXD's plugin manager and appear as new menu items or toolbar buttons. They allow users to extend the editor's functionality

The core application would expose a set of C-exported functions (API) that plugins can hook into. The primary interfaces would be defined as:

There are several types of HXD plugins: