Framestore’s virtual art department has integrated v0.4.0’s USD workflow into their stagecraft pipeline. By pulling real-time elevation data from the Swiss Alps and combining it with instanced pine trees (using the new instancing engine), they generated a 16km digital mountain range for an upcoming action film in under four days.
The core engine has been refactored to utilize a streaming parser architecture. Unlike previous versions, which loaded entire models into memory (leading to heap errors with large files), v0.4.0 processes models incrementally. maps model importer v0.4.0
v0.4.0 moves away from hard-coded mapping rules. Users can now define external configuration files (in XML or JSON) to dictate how specific stereotypes are translated. Framestore’s virtual art department has integrated v0
Under the hood, the entire C++ core has been refactored. Key metrics from the beta testing period: Model format handling