This is actually a Java game ported to MRP, but the touchscreen adaptation was superb. You controlled Kratos by tapping the direction on the screen edge and tapping an enemy to attack. The boss fights (Hydra, etc.) looked shockingly good on 240x320.

Racing games, such as Asphalt 4 or Need for Speed clones, allowed you to drag your finger left/right across the screen to steer. Puzzle games used drag-and-drop for matching objects.

MRP (Mobile Runtime Platform) is a proprietary application framework developed by the Chinese mobile solutions company, In-Fusio (later acquired by Sunfish). Unlike Java (J2ME), which was common on Nokia and Sony Ericsson phones, MRP was the standard for a massive wave of affordable Chinese-branded feature phones—brands like Coolpad, Gionee, Micromax, Lava, and numerous "dual-SIM" clones.

These games were lightweight, efficient, and could run on devices with very limited RAM and processing power. The file format typically ended in .mrp, and games were often installed via memory card or USB cable, bypassing the need for a dedicated app store.

Perhaps the most famous MRP franchise, Ghost Hero is a side-scrolling action RPG that rivals early PlayStation 1 titles. In the touchscreen version, you tap enemies to attack and swipe the screen to perform special dodges. The 240x320 screen is used perfectly to display your health bar and spirit orbs at the edges without cluttering the action.