Multiscatter 1.097

While slope constraints existed before, 1.097 fixes the infamous "cliff edge" bug where objects would float halfway off a cliff. The new edge detection ensures that if an object's pivot crosses the slope threshold by even 1%, the scatter is suppressed entirely.


Users reported that earlier 1.09x builds suffered from viewport lag when using NVIDIA RTX cards with Max’s DX12 mode. 1.097 addresses those slowdowns, particularly in scenes with thousands of scattered lights. multiscatter 1.097

The interactive painting mode—used to add or remove instances by hand—no longer randomly crashes when using a Wacom tablet or when holding the Ctrl key for subtraction. While slope constraints existed before, 1