Pokemon Dark Rising Origins Worlds Collide Walkthrough
This city is a nexus of all dimensions. Pokémon Center has Move Relearner and Name Rater for free.
Sidequest: A man near the fountain asks you to find his three lost Type Gems (Normal, Ghost, Fairy) in the surrounding caves. Reward: Master Ball (only one in game – save for the final legendary).
Gym Leader: Galena – Type: Ice/Steel “Fusion”
Leader Galena
Reward: TM72 (Avalanche) + Fusion Badge (allows Waterfall outside). pokemon dark rising origins worlds collide walkthrough
Start in your home. Talk to your rival, Kai, on the second floor. He will challenge you to a battle.
Rival Battle 1 – Kai
After winning, Prof. Holly (the regional professor) rushes in, mentioning a “tear in the sky.” She gives you the Pokédex and 5 Poké Balls.
The initial segment of the game focuses on establishing the player's team and navigating the first major difficulty spikes. This city is a nexus of all dimensions
Pokemon Dark Rising Origins: Worlds Collide is not for casual players. It demands grinding, strategic team composition, and patience. However, if you follow this walkthrough—starting with Ralts, snagging Shadow Gible, and preparing Ice moves for Mega Rayquaza—you will conquer the collision of worlds.
Have you beaten Sage Azure’s final form? Share your team in the comments below!
Author’s Note: This walkthrough is accurate for the final fan-release of DR:O Worlds Collide. If you are playing a newer beta (3.0+), the physical/special split has been added, which makes moves like Shadow Claw significantly better on physical attackers like Garchomp.
This is a shortened version of the platinum distortion world. Gravity flips. To progress, walk on the ceiling by using the Gravity Flip tiles (visible as shimmering water on the floor). Leader Galena
Trainers here: All use Ghost/Dark/Psychic with max EVs. Have a Krookodile with Crunch ready.
Puzzle: There are three altars. Place the following items (found in chests):
After placing all three, Giratina (Origin Forme) appears. You don’t fight it yet – it judges you worthy and gives you the Griseous Core.
Exit: Use Celebi’s flute to warp to Crystalline City.
Because Dark Rising Origins: Worlds Collide is famously unbalanced, here are legitimate (and debug) strategies: