Resident Evil Revelations 2 Nspupdate 102 Updated

| Metric | Base Game (1.0.0) | With Update 1.0.2 | | :--- | :--- | :--- | | Handheld Resolution | Dips to 480p frequently | Stable 540p-600p | | Docked Resolution | Unstable 720p | Near-locked 720p-900p | | Frame Rate (Raid Mode) | 25-30 FPS (drops with enemies) | 28-30 FPS (stable) | | Load Times (Death Screen) | 8-10 seconds | 5-7 seconds | | Occasional Texture Pop-in | Yes (frequent) | Yes (reduced) |

Verdict: Update 1.0.2 takes the Switch port from "mediocre" to "playable and enjoyable." It is not the 60 FPS miracle that PC or PS4 users have, but it is the definitive portable version of Revelations 2.

The most critical fix. The engine (a modified MT Framework) now performs more consistent CPU task scheduling. Areas that previously tanked to 20-25 FPS, such as the Prison Section (Episode 1) and the Forest (Episode 3), are now locked closer to 30 FPS. It’s not perfect, but the stuttering is drastically reduced.

Capcom quietly tweaked enemy aggression and drop rates in Raid Mode—changes only documented in the patch notes via “Various gameplay fixes.”

Yes, unequivocally. If you are playing Resident Evil Revelations 2 on Switch in 2025, you want 1.0.2 installed. The base 1.0.0 version suffers from unstable framerates and longer load times that genuinely hinder the survival-horror tension. The 1.0.2 patch transforms the experience from “playable but rough” to “comfortably enjoyable.”

The Switch version originally had longer load screens than the PS4/Xbox One, especially when restarting a checkpoint. Update 1.0.2 optimized asset streaming: resident evil revelations 2 nspupdate 102 updated

Unlike vague “stability improvements” patches, Revelations 2’s 1.0.2 update brought specific, measurable changes.

With Resident Evil Revelations 2 NSPUpdate 102 Updated, the answer is a resounding yes.

Capcom may never release another patch for this game, making 1.0.2 the final, definitive version. Whether you are slicing through enemies in Raid Mode or sneaking past the Afflicted in the campaign, this update transforms a flawed port into a solid recommendation for horror fans on the go.

Check your version today. If you see anything lower than 1.0.2, you are not playing the best version of Resident Evil Revelations 2 on your Switch.


Stay updated with the latest Switch performance patches and CFW guides by bookmarking our page. For more on Resident Evil, check out our analysis of the Resident Evil 4 Cloud version vs. native ports. | Metric | Base Game (1

The update 1.02 for the console versions of Resident Evil Revelations 2

was primarily focused on expanding multiplayer capabilities and refining technical performance. Key Features of Update 1.02

Online Co-op for Raid Mode: The biggest addition in this version was the inclusion of online co-operative play for the Raid Mode, allowing players to team up with others over the internet rather than just locally.

Resident Evil.Net Integration: The update enabled support for Resident Evil.Net events, providing more community-driven challenges and rewards.

Stability Improvements: General bug fixes and stability enhancements were implemented to address crashes and performance issues reported since launch. Gameplay Improvements & Technical Notes Capcom may never release another patch for this

Split-Screen Optimization: Earlier updates reduced the blood splatter effect in split-screen co-op to prevent rendering buffer overruns, a change that carried forward into the stabilized 1.02 build.

Performance on Newer Hardware: While the original Switch version had some framerate instability, recent tests on newer hardware (like the Switch 2) show that the game now runs at a locked 60 FPS in both single-player and split-screen modes.

Infinite Ammo: For those looking to dominate the campaign after updating, infinite ammo can be unlocked by completing the game on the "No Escape" difficulty level.

Are you planning to dive into online Raid Mode with friends, or are you focusing on finishing the main campaign for those rewards?