Converting Hash IDs to Readable Data: Developing or using existing methods (like hash cracking tools or lookup tables) to convert hash IDs into readable and analyzable data.
Importing Data into Excel: Techniques for importing extracted data into an Excel file for analysis. This might involve:
Data Analysis: Utilizing Excel's features (formulas, pivot tables, data visualization tools) to analyze and interpret the data.
In the world of game modification, Assassin’s Creed Odyssey presents a unique challenge. Unlike games that store assets in loose folders with readable names (e.g., armor_breastplate.mesh), Ubisoft titles utilize a proprietary archive format that strips files of their original names. Instead, files are identified by a unique numerical string known as a Hash ID. s Creed Odyssey Hash Id Excel File
The Assassin’s Creed Odyssey Hash ID Excel File is essentially a "Rosetta Stone" for the game. It is a spreadsheet database that correlates these cryptic numerical IDs with their original, human-readable file paths and names. Without this file, identifying a specific 3D model, texture, or script among the game's thousands of assets is nearly impossible.
Python (fast import using pandas and openpyxl):
import pandas as pd
import json
import re
from datetime import datetime
HEX_RE = re.compile(r'^(0x)?[0-9a-fA-F]+$')
def normalize_hash(s):
if pd.isna(s): raise ValueError("Missing hash")
s = str(s).strip()
if HEX_RE.match(s):
return int(s,16)
if s.isdigit():
return int(s)
raise ValueError(f"Invalid hash: s")
def validate_stats(s):
if pd.isna(s) or s=='': return {}
if isinstance(s, dict): return s
try:
return json.loads(s)
except Exception as e:
raise ValueError("Invalid stats JSON")
def import_file(path):
df = pd.read_excel(path) if path.lower().endswith(('.xls','.xlsx')) else pd.read_csv(path)
required_cols = ['Hash ID','Name']
# map headers
for c in required_cols:
if c not in df.columns:
raise ValueError(f"Missing column c")
rows=[]
errors=[]
seen=set()
for idx,row in df.iterrows():
try:
h = normalize_hash(row['Hash ID'])
if h in seen: continue
seen.add(h)
name = str(row['Name']).strip()
stats = validate_stats(row.get('Stats',''))
rows.append(
'hash_id': h,
'name': name,
'type': row.get('Type',''),
'rarity': row.get('Rarity',''),
'stats': stats,
'source': row.get('Source',''),
'notes': row.get('Notes',''),
'last_updated': datetime.utcnow().isoformat()
)
except Exception as e:
errors.append((idx,str(e)))
return 'imported':len(rows),'errors':errors,'rows':rows
C# (.NET) example using EPPlus for Excel: Converting Hash IDs to Readable Data : Developing
// pseudo-code omitted for brevity; implement reading cells, normalize hex via Convert.ToUInt64, JSON parse with System.Text.Json
Some standalone save editors accept hash ID lists. You can import a CSV/Excel of hashes to batch-add items to a save file.
| Item Name | Hash ID | Type |
|-----------|---------|------|
| Ezio Roman Set (Helmet) | 0000018D2F3A4567 | Legendary Armor |
| Polyphemos Cyclops Bludgeon | 000001A4C7B92E1F | Legendary Blunt |
| Poseidon’s Trident | 000001C5A83D12BC | Legendary Spear |
| Orichalcum Ore | 000000B2F17C3D99 | Resource |
Actual hash values vary by game version and table revision. Importing Data into Excel : Techniques for importing
If you have an Excel sheet of hash IDs, here's how to use them in practice:
If you accidentally dismantled Nikolaos’ Sword or Andania’s Bow, the Hash ID lets you get it back instantly.