sims medieval resource.cfg

Resource.cfg - Sims Medieval

If you just want a minimal version that works for 99% of TSM mods:

Priority 500
PackedFile Packages/*.package
PackedFile Packages/*/*.package

  • Tokens:
  • Order matters: earlier entries can take precedence for overrides.
  • Example (representative — adapt paths to your install): PackedFile Packages/* PackedFile Mods/Packages/* PackedFile CustomContent/*


    Even with the correct sims medieval resource.cfg, things can fail. Here are the most common issues. sims medieval resource.cfg

    Create a new text file named exactly resource.cfg (no .txt extension) inside the Mods folder, with this content:

    Priority 500
    PackedFile Packages/*.package
    PackedFile Packages/*/*.package
    PackedFile Packages/*/*/*.package
    PackedFile Packages/*/*/*/*.package
    PackedFile Packages/*/*/*/*/*.package
    

    Priority 450 PackedFile Overrides/.package PackedFile Overrides//*.package If you just want a minimal version that

    Documents/Electronic Arts/The Sims Medieval/
    └── Mods/
        ├── Resource.cfg
        └── Packages/
            └── (your .package files here)
    

    By default, resource.cfg does not exist in a fresh installation of The Sims Medieval. You must create it manually if you wish to use mods. Tokens:

    Correct folder to place resource.cfg in:

    Documents\Electronic Arts\The Sims Medieval\
    

    (Note: Some players may have a localized folder name, e.g., Die Sims Mittelalter on German systems, but the path remains inside Documents\Electronic Arts\.)

    Do not place this file in the game’s installation directory (e.g., C:\Program Files\Electronic Arts\The Sims Medieval\). The game only reads user-created content from the user documents folder.