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Released by Midway Games (under license from Turner Entertainment), the original Tom and Jerry arcade game is an isometric platformer where players control Jerry trying to navigate a 3D house while avoiding Tom, Spike the Bulldog, and other hazards. However, the "House Trap" portion refers to a specific bonus stage or an alternate game mode within that ROM set.
In the arcade community, "House Trap" is often used to describe the side-scrolling or maze-like chase sequences that deviate from the main isometric gameplay. The -USA- tag confirms this is the North American release of the game’s data.
Because this is a CHD file, you cannot just double-click it. It requires a specific folder structure. Follow this guide to get the game running: Tom and Jerry in House Trap -USA-.chd
First, a crucial clarification for purists: Tom and Jerry in House Trap is not a standalone arcade cabinet game in the traditional sense (like Pac-Man or Street Fighter II). Instead, it is a mini-game or an interactive bonus feature found within a much larger, highly sought-after arcade title:
Once the game boots, you will see the title screen for Tom and Jerry (1992). The "House Trap" mode is typically activated by: Released by Midway Games (under license from Turner
The plot follows the classic Tom and Jerry dynamic. Tom has constructed an elaborate mouse trap (the "House Trap") throughout the house to finally catch Jerry. Naturally, Jerry must navigate through the various rooms of the house, avoiding traps and outsmarting Tom to reach safety or steal cheese.
You can find floppy disk images (.img or .ima) of Tom and Jerry in House Trap anywhere. But the -USA-.chd version is sought after for three reasons: Visual Style: The art in the House Trap
So, what makes the "House Trap" segment special? Unlike the main game’s isometric collection-fest, House Trap is a pure 2D side-scrolling chase reminiscent of the classic cartoon shorts.
Objective: Jerry must evade Tom for 30 seconds while collecting 3 slices of cheese hidden behind miniature doors and under thimbles. Controls:
Visual Style: The art in the House Trap CHD uses high-color sprites that were directly digitized from animation cels of the 1940s Hanna-Barbera shorts. The -USA- revision is notable because it uses the original vocal recordings ("A-haa!") instead of the synthesized beeps found in the Japanese revision.