The original creators of the mod eventually moved on to develop a standalone game, Grand Emprise. Before leaving, they uploaded a massive, final "Grand Campaign" version to ModDB.
Recommendation: Unless you are specifically looking for the legacy version, download the Steam Workshop version.
Medieval Kingdoms 1212 AD is a total conversion mod for Total War: Attila. It completely overhauls the campaign map, factions, units, and mechanics to transport players to the year 1212 AD—the high Middle Ages.
Unlike the base game, which focuses on migration and survival against the Hunnic onslaught, this mod focuses on feudal politics, crusades, and the rise of nation-states. It essentially delivers the "Medieval 3" experience that fans have been requesting for years.
1212 AD is more demanding than vanilla Attila – consider lowering unit sizes or graphics if you experience slowdowns.
Medieval Kingdoms 1212 AD Total War: Attila is primarily available through the Steam Workshop
, where you can find the complete set of required files in a dedicated collection Download and Installation Steps
To install the mod correctly, you must subscribe to all necessary components to avoid game crashes or missing content. Steam Workshop : Navigate to the Medieval Kingdoms 1212 AD Workshop page Subscribe to all on the official collection. Required Packs : Ensure you have downloaded the following: MK1212 Scripts Campaign Alpha Base Pack Models Packs 1 through 9 Music Pack (Optional, but recommended) Manual Download (Alternative)
: For some larger components like high-resolution buildings, you may need to download files manually from and place them in your Total War Attila/data Steam Community Recommended Load Order In the Total War launcher's Mod Manager
, the items must be activated in a specific order for optimal stability: (Always at the top) Custom Cities / Siege Map Replacer Campaign Alpha Models Packs (Numerical order, e.g., 1.v2, 2, 3...) Music Pack (At the bottom)
These guides provide visual walkthroughs for the installation process and a review of the mod's features:
How to install Medieval Kingdoms 1212 AD for Total War Attila total war attila medieval kingdoms 1212 ad mod download
The Total War series has long been renowned for its epic battles and strategic gameplay, with titles like Rome, Medieval II, and Shogun 2 offering players a glimpse into the art of war throughout history. One of the most popular titles in the series is Total War: Attila, a game set in the Dark Ages, where players take on the role of a powerful warlord vying for control of Europe. However, for fans of the medieval period, there exists a mod that brings the game to a more familiar era: the Medieval Kingdoms 1212 AD mod.
The Medieval Kingdoms 1212 AD mod is a free modification for Total War: Attila that allows players to experience the thrill of medieval warfare during the 13th century. The mod brings the game to a period of great upheaval, as European kingdoms like England, France, and the Holy Roman Empire vie for power, while the Mongols and other Eastern powers threaten the continent's stability.
One of the most significant advantages of the Medieval Kingdoms 1212 AD mod is its attention to historical detail. The modders have meticulously researched the period, recreating the armies, factions, and politics of 13th-century Europe with remarkable accuracy. Players can choose from a range of factions, each with its unique strengths, weaknesses, and motivations. For example, the English kingdom of Plantagenet is renowned for its chivalric knights, while the French Kingdom of Philip II is celebrated for its powerful cavalry.
The mod also updates the game's graphics and gameplay mechanics to better reflect the medieval period. The units are reworked to resemble the armies of the time, with men-at-arms, longbowmen, and heavy cavalry taking center stage. The game's interface is also improved, with new menus and options that allow players to manage their faction's diplomacy, trade, and military campaigns more effectively.
Downloading and installing the Medieval Kingdoms 1212 AD mod is a straightforward process. Fans of the Total War series can easily find the mod on websites like ModDB or Total War Heaven, where it is available for free. The installation process typically involves copying the mod files into the game's directory, after which players can launch the game and select the mod from the game's startup menu.
In conclusion, the Medieval Kingdoms 1212 AD mod for Total War: Attila offers a fresh and exciting take on the medieval period, with accurate historical details, engaging gameplay, and a range of playable factions. Fans of the Total War series and medieval history will find much to appreciate in this mod, which provides a worthy addition to the game. If you're looking for a new challenge or simply want to experience the thrill of medieval warfare, the Medieval Kingdoms 1212 AD mod is definitely worth downloading.
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Total War: Attila is widely considered the most atmospheric entry in the Creative Assembly series, but for many players, the late antiquity setting lacks the knightly grandeur of a true medieval epic. Enter Medieval Kingdoms 1212 AD. This total conversion mod doesn’t just tweak the game; it rebuilds it into the Medieval 3 fans have been waiting for.
If you are looking to transform your game, here is everything you need to know about the Medieval Kingdoms 1212 AD mod and how to download it. What is Medieval Kingdoms 1212 AD?
This mod is a massive overhaul that moves the timeline forward nearly 800 years. Starting in the year 1212, it captures a world on the brink of the High Middle Ages. It features:
Hundreds of unique units: From English Longbowmen to Mamluk cavalry. The original creators of the mod eventually moved
Historical factions: Over 50 playable factions, including the Holy Roman Empire and the Crusader States.
Custom mechanics: A built-in Pope system, revamped religion, and feudal government tiers.
Period-accurate visuals: Completely new high-fidelity models for armor, shields, and castles. How to Download and Install the Mod
The easiest way to get the mod is through the Steam Workshop, but because of its massive size, the files are split into several parts.
Open Steam: Navigate to your Library and select Total War: Attila.
Visit the Workshop: Click on the "Workshop" tab under the play button.
Search for 1212: Type "Medieval Kingdoms 1212 AD" into the search bar.
Subscribe to the Collections: You must subscribe to all necessary packs for the mod to work. This usually includes: 1212 AD Scripts 1212 AD Base Pack 1212 AD Models (Parts 1 through 6) 1212 AD Music (Optional but recommended)
Enable in Launcher: Open the Total War Launcher, go to "Mod Manager," and ensure all 1212 parts are checked. Key Gameplay Features
The mod does more than just change the skins of your soldiers. It fundamentally alters how you play the campaign. The Feudal System
Unlike the Roman bureaucracy of vanilla Attila, 1212 AD uses a tiered system that reflects the decentralized power of medieval lords. Managing your nobility is just as important as winning battles on the field. Dynamic Crusades and Jihads Recommendation: Unless you are specifically looking for the
Religious tension is at an all-time high. The mod introduces scripted events for Crusades, allowing Catholic factions to join forces to reclaim the Holy Land, while Islamic factions can call for Jihads to defend their territory. Tech Trees and Eras
As the campaign progresses from the 13th to the 15th century, your technology will evolve. You will see your armies transition from mail-clad knights to full plate armor and eventually the introduction of early gunpowder weaponry. Troubleshooting Common Issues
Crashes on Startup: Ensure you have subscribed to all required parts. Missing a single model pack will cause the game to fail.
Missing Text: If names or descriptions are invisible, ensure your game language is set to English, as most sub-mods and localizations require the English base files.
Mod Conflicts: Disable any other mods (like Radius or Great Campaign tweaks) before launching 1212 AD to avoid data corruption.
📍 Note: Always start a fresh save file when installing a total conversion mod. Using an existing Attila save will result in an immediate crash. If you'd like more help getting your campaign started: Best starting factions for beginners Essential sub-mods for 1212 AD Detailed unit recruitment guides
Now, the part you came for. Do not download from ad-fly or random file-hosting sites. The mod is large (over 10GB) and updated frequently. Pirated versions are often broken.
The only verified source is the Steam Workshop for Total War: Attila.
Step-by-step download:
Make sure Attila is installed and launched at least once (to generate necessary folders).