
Vray All Versions List -
Origins (1997–2002) V-Ray was created by Peter Mitev and Vladimir Koylazov in Sofia, Bulgaria. Initially, it was developed as an internal rendering solution for their own projects before being released commercially.
V-Ray 0.0x – 1.0 (The 3ds Max Era)
The following versions are no longer supported (end-of-life): vray all versions list
Chaos recommends upgrading to V-Ray 7 for latest features, security, and hardware compatibility.
This version focused on post-processing and lighting evolution. Origins (1997–2002) V-Ray was created by Peter Mitev
Appendix A – Quick Reference: All Major Versions
| Major Ver | Year | Code Name / Alias | GPU Prod? | Denoiser | |-----------|------|-------------------|-----------|----------| | 1.0 | 2004 | Classic | No | None | | 2.0 | 2008 | RT | Hybrid | None | | 3.0 | 2013 | Progressive | Yes | OIDN | | Next (4) | 2018 | Scene Intel | Yes | OIDN+OptiX | | 5 | 2020 | VFB 2.0 | Yes | AI | | 6 | 2022 | Enmesh | Yes (Metal) | AI 1.5 | | 7 | 2024 | Neural | Yes (unified) | AI 2.0 | Sub-versions: V-Ray Next 4
Appendix B – Deprecated Versions (no support after 2024)
Paper compiled: April 2026
Data valid for all VRay versions up to v7.20.00
V-Ray, developed by , has evolved from a niche 3ds Max plugin in the early 2000s into a multi-platform industry standard for photorealistic rendering. Its history is defined by a shift from complex, manually tuned "biased" rendering to streamlined, physically-based, and AI-enhanced workflows. The Evolution of V-Ray Versions
The following list highlights the major milestones and shifts in V-Ray's development: Vray 7 / all NEW features overview
