Wizardry: The Five Ordeals is a game that hates you, respects you, and wants you to earn every victory. This walkthrough gives you the maps, boss strategies, and survival mechanics, but it cannot click the buttons for you. When your Mage fails a Morlis cast and your Lord steps on a teleporter that sends him into a wall of lava – remember: that is Wizardry.
Save often. Map meticulously. Respect the Hobgoblin.
Now go reclaim those crests, adventurer. You are going to need it.
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Goal: Retrieve the four elemental crests and defeat the Phantom Lord.
If you are stuck in a specific room or scenario not listed here (e.g., The Deceiver's Doll or a custom Workshop map), please specify the Scenario Name and the Floor, as puzzles differ wildly between them.
Wizardry: The Five Ordeals Walkthrough
Introduction
Welcome to Wizardry: The Five Ordeals, a classic role-playing game developed by Sir-Tech. In this game, you play as a brave adventurer seeking to prove your worth by completing five challenging ordeals. Your goal is to overcome these trials and emerge victorious. This walkthrough will guide you through the game, providing detailed instructions and strategies to help you succeed.
Ordeal 1: The Cursed Temple
The first ordeal takes place in a haunted temple, where you must navigate through a series of traps and puzzles to reach the exit. To begin, enter the temple and find the first room, which contains a pedestal with a skull on it. Take the skull and examine it to discover a hidden compartment containing a key.
Continue north to find a room with a mirror. Examine the mirror to reveal a hidden message, which reads:
Face your fears
Proceed north to encounter a ghostly apparition. Engage in combat, using your spells and abilities to defeat it.
Ordeal 2: The Maze of Reflections
The second ordeal takes place in a mysterious maze filled with illusions and reflections. Your goal is to navigate through the maze and find the exit.
Start by exploring the maze, using your map to keep track of your progress. You'll encounter several illusions, including:
As you navigate the maze, you'll encounter several versions of yourself. Engage in combat with these duplicates, using your skills and abilities to defeat them.
Ordeal 3: The Caverns of Darkness
The third ordeal takes place in a dark and foreboding cavern system. Your goal is to navigate through the caverns, avoiding deadly traps and creatures.
Start by exploring the caverns, using your map to keep track of your progress. You'll encounter several obstacles, including:
As you navigate the caverns, you'll encounter several creatures, including giant spiders and goblins. Engage in combat, using your skills and abilities to defeat them.
Ordeal 4: The Labyrinth of Time
The fourth ordeal takes place in a mysterious labyrinth filled with time distortions. Your goal is to navigate through the labyrinth and find the exit.
Start by exploring the labyrinth, using your map to keep track of your progress. You'll encounter several obstacles, including: wizardry the five ordeals walkthrough
As you navigate the labyrinth, you'll encounter several creatures, including temporal entities and chronomancers. Engage in combat, using your skills and abilities to defeat them.
Ordeal 5: The Chamber of the Ancients
The final ordeal takes place in a ancient chamber filled with powerful artifacts and treasures. Your goal is to claim the treasure and escape the chamber.
Start by exploring the chamber, using your map to keep track of your progress. You'll encounter several obstacles, including:
Engage in combat with the guardian, using your skills and abilities to defeat it.
Conclusion
Congratulations! You've completed Wizardry: The Five Ordeals. You've proven your worth as a brave adventurer and emerged victorious. Pat yourself on the back, and enjoy the rewards of your triumph.
Additional Tips and Strategies
By following this walkthrough and using these tips and strategies, you'll be well on your way to completing Wizardry: The Five Ordeals and becoming a legendary adventurer.
Mastering Wizardry: The Five Ordeals requires more than just high stats; it demands tactical patience and a deep understanding of classic dungeon-crawling mechanics. This walkthrough provides the essential strategies for party creation, early-game survival, and navigating the default scenarios included in the Steam and Switch versions. 1. Essential Character Creation and Party Composition
For a balanced start, the "standard" party remains the most effective for beginners and veterans alike.
Front Row: 3 High-HP melee fighters (Fighters, Samurai, or Lords). Wizardry: The Five Ordeals is a game that
Back Row: 1 Thief (for chest traps), 1 Priest (for healing and buffs), and 1 Mage (for crowd control). Pro Tips:
Avoid Early Bishops: While great for identifying items, Bishops level up and learn spells significantly slower than pure Mages or Priests. It is better to use a dedicated Mage/Priest and class-change them later or keep a "town Bishop" for free identification.
Bonus Points: Do not obsess over rolling 20+ bonus points. Tactical use of spells like Sleep is far more vital for survival than a few extra points in Strength or Agility. 2. General Gameplay Strategy
Aggressive Spellcasting: In early levels, use your Mage’s Sleep and the Priest’s Charm spells liberally. If you encounter a monster you don't recognize, it can likely kill you quickly—neutralize it immediately.
Short Excursions: Do not push deep into a dungeon on your first trip. Return to town frequently to rest, level up, and identify gear.
Saving Throws and Accuracy: Character level is a hidden modifier for nearly every important roll, including saving throws against instant death and your chance to hit. If you are missing often, you simply 3. Walkthrough: The Five Ordeals Default Scenarios
The game features five distinct scenarios, each with its own flavor and difficulty curve. Wizardry: The Five Ordeals Part 1
Before diving into a scenario, you must understand the unique mechanics of The Five Ordeals.
1. Character Creation Unlike modern RPGs, you cannot just "pick" a class. You must roll stats for a character, and if their stats are high enough, they qualify for a specific class.
Recommended Party Composition (6 Members):
2. Combat Mechanics
After clearing all five temples, you face the Void Incarnate (HP: ~4500, AC: -8). The walkthrough’s interesting twist: It has a "desperation move" at 25% HP that casts Tiltowait (massive AOE) and Makanito (instant kill on non-Lord classes). Did this guide help you survive a TPK
Winning strategy (no RNG):