Fivem Infinite Stamina Access

Verdict: If the server script does not explicitly grant it, using an external tool to force infinite stamina is 100% cheating and will result in a ban.


Add this to your server’s server.cfg or a resource script:

-- In any server-sided script (e.g., stamina.lua)
AddEventHandler('playerSpawned', function()
    SetPlayerSprint(PlayerId(), true)
    RestorePlayerStamina(PlayerId(), 1.0)
end)

-- Or loop to keep stamina full Citizen.CreateThread(function() while true do Citizen.Wait(0) RestorePlayerStamina(PlayerId(), 1.0) end end)

Or use a FiveM resource like esx_stamina or qb-stamina – configure them to disable stamina drain.

WARNING: Using this on public servers will likely get you banned (anti-cheat detection).

Citizen.CreateThread(function()
    while true do
        Citizen.Wait(0)
        if IsControlPressed(0, 21) then -- Sprint key (Shift)
            RestorePlayerStamina(PlayerId(), 1.0)
        end
    end
end)

There are multiple places to implement stamina changes: native game natives via client scripts, server-side synchronization, or resource manipulation. Below are typical methods, their mechanics, and trade-offs.

Despite the convenience, many "Hardcore RP" servers choose to keep stamina limitations. Here is why:


Whether you are a developer looking to add a feature to your server or a player searching for a way to run forever, here is how you can handle infinite stamina in FiveM. For Server Developers (Lua Script) fivem infinite stamina

The standard way to implement infinite stamina is through a simple client-side script that continuously restores the player's stamina to its maximum value. Code Snippet:

Citizen.CreateThread(function() while true do Citizen.Wait(0) -- Restores stamina to 100% (1.0) every frame RestorePlayerStamina(PlayerId(), 1.0) end end) Use code with caution. Copied to clipboard

How it works: This loop runs every frame (Wait(0)) and calls the Cfx.re Native Reference RestorePlayerStamina to keep the bar full.

Placement: Add this to any client.lua file within your server resources. Alternative: Adjusting Max Stamina

If you don't want "infinite" stamina but want players to run much longer, you can set the maximum stamina percentage higher than the default 100% using native functions in your server development environment. For Players

Server Settings: Most FiveM servers disable "infinite stamina" by default for realism. You generally cannot enable this yourself unless the server owner has included it in their script or you are using a trainer (which is often banned by FiveM anti-cheat systems).

Movement Techniques: Some players use "speed boosting" glitches, like specific mouse flicks or key combinations (Shift + D/A and S), to maintain momentum without draining stamina as quickly, though this varies by server physics.

FiveM-Scripts/basic/infinite_stamina/client.lua at master - GitHub Verdict: If the server script does not explicitly

To implement infinite stamina in FiveM, you need a client-side script that resets the player's stamina value every frame. Using the RestorePlayerStamina native within a continuous loop is the most reliable "proper" method to ensure the stamina bar never depletes. Standard Infinite Stamina Script

You can add this snippet to any existing client-side .lua file or create a new resource. It targets the local player and resets their stamina to full (1.0) every tick.

Citizen.CreateThread(function() while true do Citizen.Wait(0) -- Runs every frame RestorePlayerStamina(PlayerId(), 1.0) end end) Use code with caution. Copied to clipboard Alternative: Maxing Stamina Stats

If you prefer a method that fits more "naturally" into the game mechanics without a constant loop, you can use the StatSetInt native to max out the player's stamina skill level.

Stat Name: MP0_STAMINA (for character slot 0) or MP1_STAMINA (for character slot 1). Value: 100 (max skill). Key Development Natives

For more granular control, such as increasing stamina capacity without making it infinite, use these official FiveM Natives:

SetPlayerStamina: Sets the current stamina level (0.0 to 1.0).

SetPlayerMaxStamina: Adjusts the upper limit of the stamina bar. Add this to your server’s server

RestorePlayerStamina: Instantly refills a portion of stamina.

For a walkthrough on integrating similar cheats and enhancements into your server, watch this guide:

This draft includes:


In the high-octane world of FiveM, the dominant multiplayer modification framework for Grand Theft Auto V, every second counts. Whether you are fleeing from a relentless police force in a roleplay (RP) server, navigating a parkour-heavy deathmatch, or simply trying to outrun a rival gang, stamina is your most precious resource. Nothing is more frustrating than your character slowing to a wheezing jog just as the heat turns up.

Enter the concept of FiveM Infinite Stamina. This highly sought-after modification allows players to sprint, swim, and cycle indefinitely without the dreaded exhaustion mechanic.

But how do you get it? Is it cheating? Can you install it on any server? This article will serve as your complete encyclopedia for everything related to FiveM infinite stamina—from server-side scripts and client-side mods to the ethics of using it in roleplay.


Server owners utilize various methods to detect illegitimate infinite stamina.